"Expansions are definitely something that we'll potentially check out in the future, yet we do not have a timetable on it," Johanson says. "We're open to it, although I think our major focus as a studio is making the living world concept as robust as possibly can for the players that we have got."
That policy certainly shows by means of the Guild Wars 2 gold game's meaty patch updates mainly bringing extra quest varieties, mini-games, PVP overhauls, & story arcs. When asked on the possibility of seeing a far-off Guild Wars 3, Johanson reiterated ArenaNet's commitment to its current title.
"We must be able to have teams advancing new, innovative features that change the way you play our game and grow that experience so it feels like you do not leave Guild Wars two," he explains. "Guild Wars 2 item ends up being Guild Wars two.5 or Guild Wars 3 & it continues to grow."
Here's a couple of speedy comparisons: Burning Crusade, World of Warcraft's first expansion, appeared after Blizzard spent almost three years adding and updating raids & PVP features in the vanilla content. Star Wars: The Old Republic's first expansion, Rise of the Hutt Cartel, is now in closed and public checking a couple months after the game celebrated its first anniversary.
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