Thursday, January 31, 2013

Guild Wars 2 : The Living Story


Guild Wars 2 Narrative Designer Angel McCoy has penned the most up-to-date developer diary on the official site. This time, the focus of the post is on the 'living story' that the game embodies. The living story, as the name implies is the driving force behind the entire gw2 gold game: The quests, the dynamic events and more.

The Living Story is simultaneously transitory & permanent. As the story arcs play out, the tale evolves. Each portion of the Living Story narrative will only be accessible for a distinct period of time, however it will have repercussions in the world and upon the people living in it. The occurrences in the Living Story leave their mark—both scars & flowerbeds—and these wounds & blessings are permanent.

Thursday, January 24, 2013

GW2 Dynamic Events ARE revolutionary, I cannot wait till they're evolutionary!


I keep hearing individuals talking about Dynamic Events & how they're just like Rift's rifts, or Warhammer's PQ's, but I don't see the similarity at all. The DE's in GW2 are especially revolutionary. Rifts just seem to be random occurances of mobs all over the map, and that does not sound revolutionary at all, nothing like GW2 Dynamic Events.

Now I know that there are all types of people going to tell me how wrong I am. I have seen how people react to words, & especially words that may show GW2 in a positive light. And I'm certain that none of them in fact care if no-one says anything, although they positive care if someone says that they like the gw2 gold game. It is just a negative world for countless men and women, & they feel compelled to "keep the optimism in check"

The DE's in GW2 are rather revolutionary. Take i.e., one of the norn Dynamic Events in the starting area. It begins off with a norn woman wanting to acquire wyrm eggs for food. Now she asks everybody in the vicinity to help by retrieving as a number of wyrm eggs as feasible, and she will use the eggs to make quite a few food for everyone. Needless to convey, she requirements a considerable amount of eggs, and the more those who take part, implies she will need even more eggs. Once she has adequate, she will say so and then give folks a chance to bring the last of the eggs they have collected to her. Yeah, thats right, she doesn't just quit and leave, she offers everybody a chance to participate albeit she's reached her quota.

Then she goes back to the lodge to prepare a wondrous meal for everyone, although the scent of the eggs attracts wyrms to the lodge! Yes, this is a lodge with NPC vendors & everything, & everyone has to help fend off the wyrm attack! The attack more or less seems endless as wave after wave of wyrms attack the lodge. The bodies of wyrms, & norn litter the ground in front of the lodge. And once the assault is finally over, the eggs are ruined and the woman has to admit that it might not have actually been such a excellent notion to acquire all those eggs. An additional norn comments that the fight was magnificent (LOL! That is sooo norn) and before long the woman decides to go obtain more eggs, plus the event has gone through it is full revolution. Full circle, so to talk.

That is why I say that GW2 Dynamic Events are revolutionary, nevertheless what I'm genuinely looking forward to is when they become evolutionary. When an event chain matures to not commonly come back to the precise same point. Maybe it will nonetheless have the potential to return to it's original point, although I would like to see a variety of return points to start from, as well as multiple outcomes.

I can't wait to see where the genre moves to subsequent.

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Sunday, January 20, 2013

Guild Wars 2: Developer Live Stream Chat TODAY


Three of the Guild Wars 2 team will be on hand in the official Guild Wars 2 live stream channel to talk about the game's design and other topics of interest to the GW2 community. The event is slated to kick off at noon Pacific (3:00 p.m. EST) TODAY.

We will do a livestream on our Twitch channel tomorrow.

Systems Designer Matt Witter,Guild Wars 2 gold Game Designer Jonathan Sharp and Lead Content Designer Mike Zadorojny will talk about design and topics currently being discussed in the Guild Wars 2 community.

The Livestream starts at 12:00 PM Pacific time, make sure to tune in:http://www.twitch.tv/guildwars2

And there is more! After a quick lunch break, we will be back on air at 02:00 PM, and our developers will answer questions from you, keep an eye open for a dedicated thread on our official forum where you can post them!(source)


Wednesday, January 16, 2013

Guild Wars 2 sells 3 million copies in a altering MMO market-place


The Secret World, Tera, and Star Wars: The Old Republic are just 3 of the high profile MMOs that have had to drop subscription fees to stay alive. Guild Wars 2′s splendid sales prove that the technique to win the MMO market-place is to forego subscriptions totally.

Guild Wars 2 is exclusive from your standard MMO, although it may not crop up to be on the surface. ArenaNet's game is built to stay away from much of the structural challenges that have hampered online role-playing games since the late '90s. It opened quests to players of varying levels to allow them to play together. It rewards exploration of the world & encourages you to wander freely rather than restricting you to distinct regions dependent on how much time you have poured into the game. & like its successful predecessor, there are no subscription charges in Guild Wars 2.

ArenaNet's forward thinking has been well rewarded; the firm's sold 3 million copies of Guild Wars 2 since releasing the game in August.
The studio announced the sales milestone on Tuesday, boasting recent additions to the game like new PvP & PvE maps along with a entire new dungeon named "Fractals of the Mist."

Guild Wars 2's success is a case study in what's demanded to flourish in the vastly multiplayer online role-playing game market in 2013. It was 1 of quite a few high profile MMOs to open for business in 2012, which includes Funcom's The Secret World, En Masse Entertainment's Tera, and Electronic Arts & BioWare's Star Wars: The Old Republic (which technically released during the last days of 2011.) In contrast to Guild Wars 2, those 3 MMOs all opened requiring monthly subscription charges from players. In the past six months, all of them have either dropped subscription charges absolutely or plan to in the immediate future.

Even at their respective peaks, however, none of those games matched Guild Wars 2's sales. Over 2 million players participated in the Star Wars: The Old Republic beta test, although a mere 1.7 million gw2 gold players were paying to play the game in February 2012 just after its release. That membership shrunk to one.three million by Could and continued to decline across the year. The Secret World has sold just 300,000 copies since opening last year.

ArenaNet's model, in spite of this, proves that a brand new MMO can open and enhance a substantial audience on costly up-front sales. The game's also bit by bit sold over the past couple of months. It sold 2 million copies within the 1st 2 weeks of release (which includes pre-orders), & its built progressively at a rate of more than 300,000 new players per month.

2013 will prove a momentous year for MMOs as Blizzard is expected to express particulars about its successor to World of Warcraft. Even now, though, we may be guaranteed that that buy guild wars 2 gold game will not have a monthly subscription fee.


Monday, January 14, 2013

Guild Wars 2: two big free extensions for this winter?


In a long interview with our colleagues GamingBolt Colin Johanson "Game Director" at ArenaNet for Guild Wars 2, is returned to the launch has been difficult the game He also talks about his future and the opportunity to announce that several major expansions are planned for this winter.

We learn that the success of the gw2 gold game was not at all expected by ArenaNet teams, and now, although the largest wave has passed, there are still plenty of players online. To illustrate, Colin Johanson explains that "during the last weekend of November, the bandwidth game server was busy at peak 90% of connections." This occupancy rate alone explains the desire to have the editor to temporarily suspend sales of Guild Wars 2 for a few weeks shortly after the launch of the title, so as not to saturate more.

Two big updates this winter, with new content

After an update of an honest size in November, the publisher has scheduled three additions of content for December, January and February, without specifying their content. If that happens this month will be relatively light, it insists, however, that updates the last two months butt equate to what we can find in other extensions paying deductibles, then that 'will be made freely available to players of Guild Wars 2.

As for the first part of the series, Guild Wars 2 will also pay extensions, they are however less numerous than the first game. According to Colin Johanson, it is difficult to get add-ons such every six months without overworking the development team. The editor prefers to try to keep a monthly for free updates and propose a few extensions parallel pay.
No subscription to the horizon, the current model works well

Finally, everyone is reassured, the current economic model of Guild Wars 2 is working properly, and it is not a question for the editor to switch to a subscription model. A passage in full "free to play" is not expected either, because it too would impact the current system of microtransactions. Currently, no object in giving benefits Guild Wars 2 gold game is available via the shop, or passing on a free mode require the publisher to add such items, to which he refuses. Also note that the port on the Mac is still in beta testing, while the possibility of raising the Linux gaming is considered.

Finally, remember that Guild Wars 2 is still available for sale, and you can come and share your gaming experience in the topic dedicated to it on our forum.

Sunday, January 13, 2013

Beta Feature: Mobile Two-Factor Authentication


As part of our ongoing commitment to security in Guild Wars 2, I am pleased to announce that we are making a mobile two-factor authentication solution available for beta testing, effective immediately.(original post)

Mobile two-factor authentication is an alternative means of securing your Guild Wars 2 account, and like e-mail authentication, is optional but strongly encouraged. Rather than sending you an e-mail when unauthorized login attempts occur, the gw2 gold game (or any of our online web sites) will prompt you for a six-digit number any time you log in to a Mobile Authenticator-protected account. Using a freely available app on three major smartphone platforms – iOS, Android, and Windows Phone – you can obtain the correct six-digit number unique to your account. These numbers change every 30 seconds and can only be used once; this ensures that without your mobile device, an attacker would not be able to compromise your Guild Wars 2 account.

Please be advised that this feature is currently in beta and we are actively working to get it up to our standards of quality. Use of this feature should be considered “at your own risk” until we have completed the beta phase. We have already identified two major improvements to the feature that we will complete before releasing this system for general use:

To increase security of your account, unlinking the Mobile Authenticator will require additional six-digit codes.

We will be introducing an option to “remember my current network” so that you will not have to authenticate every login from trusted environments.

Of course we will also be interested in your feedback on this feature, and will make sure to take into account your suggestions and opinions during final development.

Setting it Up:
Steps will be associated with either [Computer] or [Mobile] for where the step is taking place.

[Computer] Navigate to https://account.guildwars2.com/account/security/totp and log in with your Guild Wars 2 credentials.

- If you are redirected to the Security home page (https://account.guildwars2.com/account/security), be sure to add /totp back into the URL.

[Computer] Identify the correct app for your mobile platform. Here are some suggestions:

- Google Authenticator for iPhones and Android.
- Windows Authenticator for Windows Phones.
[Mobile] Download the application to your mobile device.
[Computer] Click ‘Next’ on the Account Management page
[Mobile] If your version of the Mobile Authenticator app has the ability to scan QR codes, use it to automatically scan the QR code displayed in Account Management [Computer] and skip to step #7.

[Mobile] If your version of the Mobile Authenticator app does not have the ability scan QR codes, or that ability is not working with the QR code displayed, enter your credentials manually.

- “Account Name” is the same as your Guild Wars Account Name.
- “Key” is the secret code displayed in Account Management [Computer].
- Select “Time Based” and not “Counter Based”
- Select ‘Add’.

[Computer] In the field below the QR code, enter the six-digit code now displayed from your Mobile Authenticator app [Mobile].
Click ‘Next’.

For more information, please refer to this Knowledge Base article – http://en.support.guildwars2.com/app/answers/detail/a_id/9238
Thank you in advance for your support, and we look forward to hearing your thoughts on this initiative.

- Mike Lewis
Guild Wars 2 Security Coordinator

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Thursday, January 10, 2013

Guild Wars 2 the winter feast

From today until January 2 next Guild Wars 2 celebrates the winter and holiday season with Yuletide, a seasonal event pervasive Tyria. Players can explore the environments in Lion's Arch, Droknar's Forge, Ascalon City, Kamadan, and the Eye of the North decorated for the occasion, quests, missions and games will be offered. From December 15, the creator of toys will also Tixx a small tour in the gw2 gold game world, before moving to Lion's Arch from December 20 to January 2. Forging mystic transform on it snowball. ArenaNet us some pictures to illustrate this event, and the more complete list of new features available can be found on the official website of the French game, or its English version, more comprehensive.

Wednesday, January 9, 2013

The Inquisitr Gaming MMO Update For January 2013


The new year has arrived & online gamers are once once again faced with the circumstance of which MMOS to play. There are a large number of excellent games to decide on from and whittling down the list could be a troublesome & painful selection. Players must decide if they'll focus on just one game or play a number of of their favorites. No matter which game or games you figure out to play, the goal of every gamer ought to be to have fun. The Inquisitr is here to assist you make a decision which games to play so you could dedicate more of your energy to having a amazing time playing the games you love.

Today, we will consider a lot of the games that the writers here at The Inquisitr are in simple terms playing. These games represent our individual solutions & it is essential to keep in mind there are tons of other good MMOS available. There is a enormous choice of gratis to play games such as Atlantica Online, Perfect World, Runes of Magic, Aion & League of Legends which are also worth your consideration. There are several fantastic online games obtainable that we could spend a week reviewing them & we would hardly scratch the surface. As relentlessly, we will do our utmost to review as many of these astonishing games as humanly attainable in the weeks ahead.

So without further ado, let us commence with today's choice of online games:

Elder Scrolls Online:

Perhaps no game has ever generated as much anticipation as the upcoming Elder Scrolls Online. Millions of devoted gamers took a break from playing online games to play Elder Scrolls V: Skyrim on a Personal computer, Xbox 360 or PlayStation three, and the gaming community has been begging for an online version of Elder Scrolls for more than a decade. 2013 will be the year that gamers finally get their wish. After 5 long years of development, Elder Scrolls Online will be beginning beta checking soon and the game is schedule for release later in 2013.

World Of Warcraft:

World Of Warcraft is still the king of online gaming with over 10 million monthly subscribers. While Blizzard's flagship game could finally face a serious challenge from Elder Scrolls Online, there were a large number of other promising, highly anticipated games that failed to knock WoW off the throne. The most recent expansion, Mists Of Pandaria, was a welcome return to the style of play Warcraft fans prefer plus the game is experiencing a revival. Servers are full and new content is being added on a common basis. It will take a really groundbreaking effort for any MMO to seriously challenge WoW.

Lord Of The Rings Online:

When it comes to the story, questing and detailed content, no game can hold a candle to Lord Of The Rings Online. Dependent upon history's all time finest selling work of fiction, J.R.R.Tolkien's beloved novel, The Lord Of The Rings, LOTRO successfully translates the world of Middle Earth into an thrilling and thoroughly enjoyable MMORPG.

The team at Turbine managed to craft a game that allows players to share the journey of Frodo and the fellowship, while nonetheless experiencing an large game that enables the player to explore Middle Earth independent of the ring bearer. Players will encounter a huge world full of the most fearsome creatures from Tolkien's universe, hundreds of thrilling quests & difficult dungeons full of epic bosses. Add a distinctive form of PvP that makes it possible for gamers to assume the role of the game's monsters plus the new feature of mounted combat identified in the Riders Of Rohan expansion and you've a difficult MMO well worth playing, LOTRO offers a monthly subscription plus a gratis to play model with limited access to several sections of the game.

Firefall:

A different especially anticipated game for 2013, Firefall is a first person shooter & role playing game all in 1. Now in beta testing, Firefall is a rare FPSRPG that any person can get pleasure from from the moment they begin playing, no matter their skill level at fast twitch gaming. While amazing reflexes are at all times beneficial, even this 61 year old gaming writer was in a position have a blast playing this remarkable new game.

Players will discover a post apocalyptic earth that has gone through an environmental catastrophe. The planet's flora and fauna mutated into aggressive, monstrous creations & making matters even worse, an alien race decided the planet was ripe for conquest. The remains of humanity huddles in the couple of surviving safe havens scattered around the globe, awaiting the end.

Gamers are equipped with a jet pack powered, noticeably armed battle frame that is accessible in five unique classes; Recon, Assault, Biotech, Engineer, and Dreadnaught. Join the fight to push back the aliens, remedy the planet of the widespread corruption and save the human race.

In case you need thrilling fast paced combat with non quit action plus questing and a massive world to explore, grab a battle frame of your own and leap into Firefall when this great game goes live later in the year. Finest of all, Firefall is 100% zero cost to play.

Guild Wars 2:

Guild Wars 2 is an additional game that offers a world class leveling experience after which starts to stumble as gw2 gold players reach the level cap. Once you hit the cap, Guildwars two is everything about PvP. In case you are a dedicated fan of Player vs. Player combat, than you will love GW2. The leveling experience is smooth as silk & there are quite a few different types of PvP to pick out from, including World v. World & Hot Join games. There are everyday, weekly, and monthly tournaments, leader boards, & adequate combat to satisfy the most hardcore PvP gamers.

"Competitive play in Guild Wars 2 is straightforward to study, on the other hand offers challenges for new players & hardcore PvPers alike. In Player vs. Player matches, modest teams of players battle over maps packed with objectives, while in World vs. World, armies of hundreds of players from competing servers wage war across four sprawling maps."

PvE lovers will most likely feel a bit lost after they hit level 80 as there are only quite a few end game dungeons plus a limited quantity of day-to-day quests. Hopefully, ArenaNet will address this circumstance by adding a good deal more end game content, so by all indicates give this Guild Wars 2 gold game a attempt. After all, it is entirely zero cost to play plus the Player vs. Player action is the greatest any MMO has to offer.

Saturday, January 5, 2013

Guild Wars 2 Rollin With The Storm Game Review


I was told last week you know Storm you have never done a review of Gw2 or your actual thoughts. So I said well damn you realize what I never have. So here it is my thoughts on the game what could help it what's hurting it. Here's a list of items I touched on feel zero cost to input your own thoughts as well. You have no right or inaccurate statements here. It is all opinion & great to get out want & desires.

Community, World Events, Dungeon, Professions, Looks&Style, Combat, & PVP

I also touched on what might help the game more in depth towards the end. E.g. better social interaction due to the fact we've no urging to even do so at the moment. Also more server engaging world events that make the server react and do something beyond zerging. Better reason to do the standard dungeons being that they are pretty much all nevertheless abandoned.

Legendaries demands to be streamlined because even with help it's nonetheless too ridiculous right now to be worth your time. Finally the last two factors more skills have to be added to the weapons plus the means to switch them. & SPVP/WVW desires to mean a bit more than it does right now. A better carrot at the end so to speak we can run for. I went more in depth in the video but for people that do not wish to watch that is more than fine. Like I stated above leave your views and comments hopefully something we say will get realised and added to the Guild Wars 2 gold game.